Ffx Crash On Pcsx2 For Mac
With the PCSX2 for Mac emulator you will be able to use your PS2 controllers to simulate an authentic Playstation experience. The applicationalso gives you the ability to either run the games straight from the disc or as an image from your hard drive.Key features include:. Savestates: you can press one button to save the current 'State' of your game. Unlimited memory cards: you can save as many memory cards as you like, you are no longer limited to the single physical cardsranging from 8mb to 64mb. Higher definition graphics: with PCSX2 for Mac you have the ability to play your games in 1080p, or even 4K HD.Overall, the PCSX2 for Mac PS2 emulator is great at what it does.
It can emulate PS2 games with good accuracy and you can toggle betweenMac OS and the Emulator. The downside is it struggles with high-speed games and on occasion freezes or crashes. Note you will require aPlaystation 2 BIOS, which can be extracted from your console in order to use PCSX2 for Mac.
#1 FINAL FANTASY X/X-2 HD Remaster Crashes Some players are encountering random crashes throughout the game and others are encountering crashes at the startup of the game or during cutscenes. “My game keeps crashing randomly, so far only during cutscenes.nIt crashed during the opening cutscene and crashed again in the cutscene after making your name after I ran the.exe as administrator. To crash quickly, switch character to Yuna (L2 by default to change formation), use Summon Bahamut. Then cast Bahamut's already preloaded Overdrive (Dpad to the left to see Overdrive action), it should be strong enough to kill Yunalesca's first form and trigger the crash when she starts her transformation.
The purpose of this topic is to serve as an introduction to PCSX2 and to collect GAFfer submitted guides for running games in a playable and enjoyable state on the emulator. Information and configs were scattered between random screenshots and discussions throughout, so we decided that PS2 emulation deserved a similar counterpart to Stallion Free's. If you are currently using PCSX2 to play through a PS2 title, why not share your config? See the second post for instructions on how to submit a guide.What is PCSX2?PCSX2 is an open source emulator that allows you to play PlayStation 2 games on your PC. It has a very active development community that is constantly working on compatibility and adding features - the code is tweaked so often that new subversions (SVNs) of the emulator are compiled every day. If you want to change your plugins after the first time setup, you can go through 'Config Plugin/BIOS Selector' in the main PCSX2 window.Video (GS): Picking one of the GSdx plugins is your best bet, since it tends to give the best performance in most cases.
If you're not sure whether your CPU supports SSE2, SSSE3, or SSE4.1, just wait until you get through the setup to PCSX2 itself and the Program Log will tell you.NOTE: SSE2, SSSE3, and SSE4.1 are instruction sets that PCSX2 can benefit from. SSSE3 should not be confused with SSE3, SSE4.1 should not be confused with SSE4a. Current AMD CPUs for the most part don't support SSSE3 or SSE4.1, so Intel processors in general have better performance in PCSX2 right now. AMD's upcoming Bulldozer chips will support SSSE3 and SSE4.1, however.
About Counter-Strike 1.6 MAC version: CS 1.6 MAC version is the same non-Steam version of the game. It’s a full, safe, clean and protected distribution of the game which will allow you to play in any Counter-Strike 1.6 server! By default, CS 1.6 non-Steam is available only for Windows. If you have the Windows Emulation software then you can go to the Counter Strike 1.6 on your Mac, but without that you will have to be satisfied with the Counter Strike: Source which also good. The Windows emulation software known as Wine can be downloaded first on your Mac so that you can easily download and install the Counter Strike 1.6 on your Mac without any problem.
Pad: Both SSSPSX and LilyPad work well with USB dual-analog controllers, though LilyPad is more complex but offers more advanced options (multiple bindings to a single input, support for more input devices, etc.).Sound: Start with SPU2-X, since it usually gives the best performance and quality for most games.CDVD: cdvdGigaherz can run discs directly from your PC's optical drive.USB / FW / DEV9: Leave on default (there should only be 1 plugin available in each of these categories, anyways). BIOS. Since the PS2 BIOS is copyrighted code created by Sony, it is illegal to share it, so do not ask for a way to download the BIOS. You can create an image of your PS2's BIOS to use on your PC using a tool such as the.Once you have a copy of the BIOS on your PC, place it in the default 'DocumentsPCSX2bios' directory (you may have to create the folder if it doesn't exist) or point the program to the folder containing the file.
Then hit 'Refresh list' and select one of the listed BIOS options.NOTE: Each BIOS file will have a region associated with it, but this will not affect what games you can load. You will be able to play PS2 discs from any region in PCSX2 regardless of which BIOS you pick. PCSX2. Whenever 'default settings' or 'default config' are referred to in this topic, it means the settings detailed in this section.General Emulator SettingsNOTE: The following are simply good general settings to try launching games for the first time. You will likely have to tweak certain settings in order to get specific games to display correctly, to run smoothly, to get around certain bugs/freezes, etc.
If a game needs certain settings changed from default to work properly, it should be mentioned in the configs linked in the second post.Go to 'Config Emulation Settings.' EE/IOP - settings that affect how the core components of the emulator (Emotion Engine and Input Output Processor) behave. Leave everything on default.VUs - settings that affect how the parallel processors VU1/VU0 behave. Leave everything on default.GS and GS Window - settings that affect how graphics are rendered and how PCSX2 handles its final video output. Explained below in the Video Settings in Detail section.Speedhacks - settings that can improve performance and get a game running closer to full speed, though possibly at the cost of lower compatibility and more glitches. Enable speedhacks and set it to default. Depending on how powerful your hardware is, you may need to increase the EE Cycle Rate and VU Cycle Stealing settings, especially for demanding games such as Shadow of the Colossus.Video Settings in Detail 'Config Video (GS) Core GS Settings' or 'Config Emulation Settings GS'.
Framelimiter: Do not disable this. Only turn it off if you want to see how quickly your system can run a game (for benchmarking purposes). Leave it enabled for playing.Frameskipping: Disable this, since it can cause stuttering and glitches. Only use it if your system cannot run a game at full speed.Use Synchronized MTGS and Disable all GS Output: Leave both unchecked. The former will cause games to run really slowly, the latter will cause no video to be outputted at all. Only used for debugging purposes. 'Config Video (GS) Window Setting' or 'Config Emulation Settings GS Window'. Renderer:There are 3 different types of graphics renderers to choose from.
Hardware, Software, and Null. NOTE: You can cycle between the hardware and software renderers in game with F4. Hardware - uses your GPU. Higher performance and options for improving IQ such as upscaling, with some graphical glitches.
Software - uses your CPU. Higher compatibility with fewer graphical glitches but lower performance and less options. Null - no video outputThere are also 3 different DirectX modes. DX9, DX10, and DX11. Choose the highest one that your graphics card supports (DX10 and 11 are Vista/W7 only) for better graphics.
DX9 may have higher compatibility/better performance in some cases, however.Interlacing: Settings to deal with screen shaking. None works perfectly most of the time. NOTE: You can cycle through interlacing modes in-game with F5.D3D Upscaling: only available when a hardware renderer is selected, settings for improving IQ by increasing the resolution at which graphics are rendered by the emulator. D3D internal res - Set a specific resolution in pixels by inputting numbers for width and height, make sure to set Scaling to 1x. Or use scaling - multiplies the native resolution by 2x, 3x, 4x, 5x, or 6x. Or use original PS2 resolution - when the Native box is checked, video will be rendered at the original size as on an actual PS2 (640x480 or less).
It's generally better for IQ to use scaling by a multiplier rather than setting a fixed D3D internal res, since the latter may result in more graphical glitches like the ghosting pictured above. While the native resolution varies from game to game (very few games actually run at 640x480, the ideal PS2 res), 4x upscaling is almost always higher than 1080p. For example, FF12's native resolution is 512x448, and upscaled 4 times it becomes 2048x1792.NOTE: The higher the internal resolution or scaling, the more detailed and smoother the graphics will be. Higher resolutions or more scaling will be more demanding on the graphics card.Hardware Mode Settings: only available when a hardware renderer is selected, settings impacting performance and IQ. Texture filtering - When checked, all textures will be bilinearly filtered. Improves IQ. Allow 8-bit textures - When checked, improves performance but may cause graphical glitches.
Logarithmic Z - DX9 only. When checked, may help deal with graphics that are 'transparent' when they shouldn't be. Recommended. Alpha correction (FBA) - DX9 only. When checked, fixes blending issues in DX9. Recommended.Software Mode Settings: only available when a software renderer is selected,. Rendering threads - Improves performance with a multi-core processor.
If you have a quad-core, set this to 3 (since 1 thread needs to be available for PCSX2 itself). Edge anti-aliasing (AA1) - Applies anti-aliasing to improve IQ.Hacks: only available if you've edited the GSdx.ini file and and changed the line 'AllowHacks=0' to 'AllowHacks=1'. HW Anti Aliasing - Applies smoothing to edges. Improves IQ, higher numbers are very demanding on your graphics card. Alpha Hack - Can help with graphical issues involving fog, may cause other graphical glitches. Offset Hack - Applies an offset to all surfaces to try to fix effects being shifted due to upscaling. Can cause other graphical glitches.
Skipdraw Hack - Skips drawing problematic surfaces altogether, the higher the number the more likely graphical elements will be missing/broken.Configuring the Controller Plugin'Config Controllers (PAD) Plugin Settings' SSSPSX. The General tab will show you what input devices are connected to your computer - any PS2 controller input can be bound to any of these devices - and allow you to save or load bindings to/from a.lily file.
You can also choose from multiple APIs, allow multiple PS2 inputs to be bound to 1 device input, and enable controller hacks. But leave it all on default for now.The Pad 1 and 2 tabs will allow you to set your bindings - click the input you want to bind and push the corresponding button/direction on your device. The bindings will show up in the column on the left, and you can add multiple bindings for one PS2 input (such as 2 separate buttons both sending the Triangle signal).
You can also enable rumble functionality by using the Add Force Feedback options in the bottom right (test the rumble and change feedback settings by clicking on the Big or Small Motor entries in the left column).Booting a Disc To boot from a disc using the cdvdGigaherz plugin. Games are running really slowly! How do I improve performance of the emulator? Check if the game has a specific hack that should be enabled under 'Config Emulation Settings Game Fixes.'
Try using all default settings or settings detailed in a submitted config below. Turn off all settings that improve IQ at the cost of performance (such as hardware anti aliasing, vsync, and D3D upscaling) and try running the game at its Native resolution. If the game still can't be run at full speed, it means your CPU is bottlenecking. Try turning on speed hacks such as EE Cycle Rate and VU Cycle Stealing.How do I enable hardware anti aliasing in PCSX2? I don't see an option for it in the graphics plugin settings. You need to enable GSdx hacks by manually editing the GSdx.ini file (should be located in your Settings directory, 'Documents/PCSX2/inis' by default) and changing the line 'AllowHacks=0' to 'AllowHacks=1.'
The option for hardware anti aliasing will then be available when configuring the graphics plugin.What's a good program for making images of my PS2 discs to run in PCSX2? is a free, lightweight disc burning/imaging application.Any useful hotkeys? Switch between full screen and windowed mode by pressing Alt + Enter. The ESC key suspends emulation. You can resume it through 'System Resume.' F8 will save a screenshot (at full Internal Resolution, not the final video output of PCSX2) to a folder named 'snaps' in your PCSX2 user docs directory.
F5 toggles between interlacing modes. F9 toggles between software and hardware mode.How do I transfer saves from my PS2 to use on my PC in PCSX2? If you have a PS3 and a, you can copy saves from a PS2 memory card to a USB drive. If you have a PS2 and a method to boot a file manager such as uLaunchElf, you can copy saves from your memory card to a USB drive.
I recommend the, confirmed to be essentially lagless and it works with Microsoft's drivers so it's supported completely in Windows.How can I use a PS3 controller on my PC? With the drivers, which allow you to use the Dualshock3/Sixaxis in Windows either through the USB cable or over Bluetooth. NOTE: If you install MiJ to use PS3 controllers wirelessly, you overwrite your Bluetooth drivers and cannot connect other devices over BT.FMVs look weird when I use upscaling! How can I fix it?
Some games' videos simply don't play well with D3D scaling, there may be a game specific fix for it or you may simply have to toggle on software rendering (and revert to native resolution) by hitting the F9 key whenever FMVs play for them to display correctly.How do I set it up so that different games load with different setting configs? Luigi87 details how in the following post. Credits Thanks to Gvaz for info on instruction set differences between AMD and Intel CPUs and how it affects PCSX2 performance. Luigi87 for the post about setting up individual Steam shortcuts for different games with their own icons and configs. DeFiBkIlLeR for the news about SVN build 4866's rewrite to take advantage of more than 2 cores.
Exciting stuff!I tried out a guide and found some discrepancies or ways to improve performance/compatibility! How can I help? If something in a config isn't working out for you or you found some awesome tweak, post about it! You'll either let the author know about the new info so they can fix their config or update it with notes.
Or I can link to it as an 'addendum' to the guide in this post's list. There's also nothing stopping you from submitting a config of your own. Multiple configs are especially useful if your PC's hardware differs greatly from the other person's.I want to submit a guide! How can I help?
Great! You're awesome. You can quote and copy to use as a template. Then simply post the guide in this thread and PM me a link to it so I can add it to this list. EE/IOP: defaultVUs: defaultGS: Framelimiter - enabled, Frameskipping - disabled, Use Synchronized MTGS - no, Disable all GS output - noGS Window: Aspect Ratio - Widescreen (16:9) - Custom Window Size - 976x690, Disable window resize border - no, Always hide mouse cursor - no, Hide window on suspend - yes, Default to fullscreen mode on open - yes, Use exclusive fullscreen mode (if available) - no, Wait for vsync on refresh - noSpeed Hacks: enabled, defaultGame Fixes: noneGraphics Plugin Settings. Renderer: Direct3D11 (Hardware)Interlacing: NoneD3D Upscaling: D3D internal res - n/a, Scaling - 4x, Native resolution - noHardware Mode Settings: Texture Filtering - yes, Allow 8-bit textures - no, Logarithmic Z - n/a, Alpha Correction (FBA) - n/aHacks: HW Anti Aliasing - 0-4x, Alpha Hack - no, Offset Hack - no, Skipdraw Hack - 0NOTE: Very high D3D internal resolutions may cause slowdown in the menu and map.
4x upscaling was the highest my GPU could handle without any slowdown in those situations.NOTE: Various levels of HW AA may result in performance instability. IQ is already greatly improved with a high D3D internal resolution, try turning off HW AA or lower numbers (0-2) for better results.Sound Plugin Settings. It should be noted that your processor is way more important than your graphics card. Also it should be noted that AMD is much worse than Intel in terms of CPU power. I have an AMD Phenom II X3 720 overclocked to 3.2GHz and it's 'acceptable'.
It'd run faster if I could use sse4 or whatever that instruction set is called (it isn't the same on amd and intel chips) that pcsx2 supports. So, if you have AMD you're stuck with sse2 which is much slower.Also to be noted (at least on my cpu and graphics card, a 1GB 4890 @ stock speeds) that DX10 looks much better than the DX9 renderer, I get better performance out of the DX9 renderer because it's not as slow. I think this is because my CPU is bottlenecking my system with a slower instruction set instead of sse4 like you could do on an intel chip.Something to keep in mind. It should be noted that your processor is way more important than your graphics card. Also it should be noted that AMD is much worse than Intel in terms of CPU power. I have an AMD Phenom II X3 720 overclocked to 3.2GHz and it's 'acceptable'.
It'd run faster if I could use sse4 or whatever that instruction set is called (it isn't the same on amd and intel chips) that pcsx2 supports. So, if you have AMD you're stuck with sse2 which is much slower.Also to be noted (at least on my cpu and graphics card, a 1GB 4890 @ stock speeds) that DX10 looks much better than the DX9 renderer, I get better performance out of the DX9 renderer because it's not as slow.
I think this is because my CPU is bottlenecking my system with a slower instruction set instead of sse4 like you could do on an intel chip.Something to keep in mind. Question about the HW Anti-Aliasing Hack setting.I can run with 4x with little performance hit in FFXII (depending on the zone), but I get some screen corruption of some kind along the top and left side of the screen, as if the rendered area is shifted one pixel or so to one side and down.Does anyone else experience this? Just wondering if there is a work-around fix for it?
Maybe I need to move on to one of the daily builds to fix it?Otherwise, playing on my plasma doesn't really require 4x with 4x native resolution.Also, general question, is it better to stick to 4x internal resolution, or to set a custom 1920x1080 internal resolution? Is the program optimized better for the resolution multipliers maybe? I'm guessing 4x internal res. Actually is a larger resolution than a custom 1080p resolution, right? Question about the HW Anti-Aliasing Hack setting.I can run with 4x with little performance hit in FFXII (depending on the zone), but I get some screen corruption of some kind along the top and left side of the screen, as if the rendered area is shifted one pixel or so to one side and down.Does anyone else experience this?
Just wondering if there is a work-around fix for it? Maybe I need to move on to one of the daily builds to fix it?Otherwise, playing on my plasma doesn't really require 4x with 4x native resolution.Also, general question, is it better to stick to 4x internal resolution, or to set a custom 1920x1080 internal resolution? Is the program optimized better for the resolution multipliers maybe? I'm guessing 4x internal res.
Actually is a larger resolution than a custom 1080p resolution, right?